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Session Registration: STEM Lab Robotics
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STEM Lab Robotics

Game Developer with Scratch (8-12 Y) 6 Sessions Weekly on Thursdays 4:00 PM - 5:00 PM

STEM Lab Robotics  []


Session Details:
Type:
Program
04:00 pm to 05:00 pm
Thu
Specialization:
Video Game/Web Design
Age (Gender):
8 - 12 (Coed)
Capacity:
20
Special needs support:
No

Contact Camp:
Phone number:
click to view number
Camp website:
 

In this program, our participants will learn the basics of computer science and coding, digging into the Scratch source code and building games that remind us pf the old video game nostalgia school.

​Participants will create, explore, and put their problem-solving skills to the test by creating more complex games.

The course makes programming ideas like variables, flow control, and subroutines easy to assimilate. Stuffed with thoughts for games that children will be glad to show, this is the ideal initial step for the aspiring developer.

Scratch is the uncontrollably prominent ­educational programming language utilized by ­millions of first-time students in classrooms and homes around the world. By dragging ­together beautiful blocks of code, children can learn programming ideas and make cool games and animations.

Some examples of games we will build this class:

TETRIS

Tetris is our take on one of the most addictive games ever. The game consists of over 100 lines of code and is divided into four lessons. Nonetheless, the outcome is really worth the effort!

RACE

Race is a simple racing game in which one or two players race against the clock on an oval track. The longer the vehicle stays away from the track edge, the greater speed it gains. The game features color detection mechanism to keep track of the vehicles, as well as variables to save the score and modify the speed of the vehicles. The exercise consists of three lessons, however, the third lesson, which introduces a multi-player version of the game, is optional.

SNAKE

The Scratch version of this game has every essential feature of the immensely popular Snake for Nokia cell phones. The goal remains the same: to eat as many “snacks” as possible, without running into walls or into the snake’s own tail.

FALLING BRICKS

In the Falling Bricks game, the player controls the basket with a computer mouse and tries to catch as many falling LEGO bricks as possible.



Session Dates & Locations:

LocationDateCost
Waterloo, ON
Unit 205-600 Laurelwood Drive
Apr 05-May 10, 2018 $110/6 weeks
  • Session starts at 4:00 pm and ends at 5:00 pm.

Activities:


Recreational       Instructional       Intense or Competitive

  • Computer programming
  • Engineering
  • Math
  • STEM
  • Technology
  • Video Game/Web Design
Recreational       Instructional       Intense or Competitive