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Session Registration: Science and Technology Summer Camps UOIT

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Science and Technology Summer Camps UOIT

Educator Session - Coding and Minecraft - Expanded for 2018

Science and Technology Summer Camps UOIT  []

Session Details:
Day Camp
Computer programming
Age (Gender):
19 (Coed)
Special needs support:

Contact Camp:
Phone number:
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Camp website:

UOIT Faculty of Education Summer Workshops focus on three man areas:

  • Coding and Minecraft in the Classroom
  • LEGO Robotics
  • Science, Technology, Engineering, Arts and Math (STEAM)
  • Explore a variety of coding environments that operate on different platforms including iPads/android, web-based and computers.  Participants will be introduced to a variety of coding programs that will include (but not limited to):

  • ScratchJr, Scratch
  • Tynker
  • Hopscotch
  • Kodable
  • Lightbot
  • Tickle
  • Bloxels
  • Minecraff

Several programmable robotic devices will be available for exploration:

  • Sphero, Ollie, BB8, SPRK
  • Dash and Dot
  • Ozobot
  • OSMO
  • WeDo 2.0
  • Makebot

Participants can explore a variety of programs or focus in more depth on two or three environments to suit their classroom situation.  Curriculum connections will be made with the various coding programs and robotic devices.

Workshops provide teachers with the background they need to integrate these topics into their classrooms. Through hands-on, open-ended inquiry projects, participants will learn engineering concepts, and the connection between STEAM disciplines. Associated pedagogy/educational theory will be covered. The workshops are open to any Kindergarten to Grade 12 teacher, informal education providers, and volunteers or industry members interested in learning about Coding, Minecraft, STEAM and/or LEGO engineering.

Participants will:

  • Learn about the design process.
  • Explore the educational pedagogy and theory of using hands-on STEAM projects.
  • Investigate how to integrate other curriculum areas (math, science and literacy) through engineering-based projects.
  • Discuss and develop classroom management strategies.

Participants will leave with:

  • A collection of integrated classroom activities and lesson ideas.
  • Access to a website for sharing ideas.
  • Comfort level with Coding. Minecraft, STEAM and/or LEGO Robotics in the classroom.


  • Laptops, all LEGO kits and STEAM materials will be available during the workshop. Teachers may choose to bring their own computer and LEGO kits if they prefer, so they can take away models at the end of the session.

Session Dates & Locations:
Oshawa, ON
UOIT, 2000 Simcoe Street North
Aug 16-17, 2018 $75
  • Session starts at 9:00 am and ends at 4:00 pm.


Recreational       Instructional       Intense or Competitive

  • Video Game/Web Design
Recreational       Instructional       Intense or Competitive