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Request information from: The Cube STEM Camps
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  • Type:
    Virtual Program, Day camp
  • Focus:
    Computer (multi)
  • Cost:
    $195 to $455/week
  • Ages:
    7 to 17
  • Gender:
    Coed, All Girls
  • Main language:
    English
  • Capacity:
    30 to 40
  • Programs:
Request more info
  • Summary Profile

    About The Cube STEM Camps

    The Cube STEM Camps are fun! We are a technology-driven, creative and innovative camp program in Toronto. In-person and virtual programming for kids & teens: Coding, Robotics, Video Game Design, and specialized programs like Minecraft, Roblox modding and Photoshop. Camps are engaging, giving students a chance to try different disciplines weeks packed with fun and learning!

    This Summer of 2021 we are hosting our camps at our summer camp location in Toronto in The Beach neighbourhood!

    View e-brochure
    • Special needs: Not available
    • LGBTQ+ friendly community


    COVID-19 Response 

    We provide experiences for children and teens that will allow them to have fun while learning, inventing, creating and using the technology tools that will empower them to grow in their confidence and prepare them for the future.

    s we have just come away from a successful 2020-2021 year full of completely virtual programming, we look forward to continuing to providing several options for parents for our Summer 2021 season.

    Our summer camps are now open for registration! This year, we have a number of limited in-person and virtual camp options to choose from for kids and teens! Visit our camp pages below for more information!

    In-person camps will take place at Beaches Presbyterian Church. Our office continues to be virtual only.

    View recent COVID-19 updates from The Cube STEM Camps


  • Programs, Rates & Dates

    Programs and Sessions Calendar

    Choose the right programs and sessions for your child; The Cube STEM Camps currently has 3 programs available; 15 TBD.

    Filter activities :


    Choose location:

    Name
    Type/Gender
    Specialty
    Location
    Date
    Bus
     Cost
    Email
    Virtual program
    Coed
    Ages: 11 - 16
    Computer (multi)
    $395
    Virtual Program,
    Online
    Jul 26-30 $395
    Virtual Program,
    Online
    Aug 16-20 $395
    Arts & Crafts|Comic art|Drawing|Painting|Photo/Video|3D printing|AI (Artificial Intelligence)|Animation / 3D design|Python|Mechatronics|Scratch|Technology|Video Game/Web Design|Virtual reality|Web design/development|Creative writing|Instructor lead (group)|LEGO|Makerspace|Engineering|STEAM|STEM
    Virtual program
    Coed
    Ages: 11 - 16
    Computer (multi)
    $393 to $395
    Virtual Program,
    Online
    Aug 09-13 $395
    Virtual Program,
    Online
    Aug 30-Sep 03$393 - $395
    Arts & Crafts|Comic art|Drawing|Painting|Photo/Video|3D printing|AI (Artificial Intelligence)|Animation / 3D design|Python|Mechatronics|Scratch|Technology|Video Game/Web Design|Virtual reality|Web design/development|Creative writing|Instructor lead (group)|LEGO|Makerspace|Engineering|STEAM|STEM
    Virtual program
    Coed
    Ages: 7 - 12
    Arts (multi)
    $165
    Virtual Program,
    Online
    Jul 26-30 $165
    Virtual Program,
    Online
    Aug 09-13 $165
    Virtual Program,
    Online
    Aug 23-27 $165
    Arts & Crafts|Cartooning|Comic art|Drawing|Filmmaking|Painting|Papier-mache|Photo/Video|Pottery/ceramics |Animation / 3D design|Technology|Web design/development|LEGO|Math|Architecture|Skilled Trades Activities|STEAM
    Arts & Crafts|Drawing|Photo/Video|Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Web design/development|Video Game/Web Design|Robotics|Math|Architecture|Engineering|LEGO|Skilled Trades Activities|STEM
    Photo/Video|Animation / 3D design|Computer programming (multi)|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Virtual program
    Coed
    Ages: 12 - 16
    Computer (multi)
    $395/week
    Virtual Program,
    Online
    Date TBDCost TBD
    Photo/Video|Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Class/league/program
    Coed
    Ages: 7 - 12
    Technology
    $155
    Virtual Program,
    Online
    Date TBDCost TBD
    Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Web design/development|Video Game/Web Design|Robotics|LEGO|STEM
    Virtual program
    Coed
    Ages: 12 - 16
    Computer (multi)
    $395/week
    Photo/Video|Animation / 3D design|Computer programming (multi)|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Photo/Video|Animation / 3D design|Computer programming (multi)|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Virtual program
    Coed
    Ages: 12 - 16
    Computer (multi)
    $315/week
    Photo/Video|Animation / 3D design|Computer programming (multi)|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Photo/Video|Animation / 3D design|Computer programming (multi)|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Photo/Video|Animation / 3D design|Computer programming (multi)|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Photo/Video|Animation / 3D design|Computer programming (multi)|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Photo/Video|Animation / 3D design|Computer programming (multi)|Minecraft|Technology|Web design/development|Video Game/Web Design|Instructor lead (group)|STEM
    Virtual program
    Coed
    Ages: 7 - 12
    Computer (multi)
    $80
    Virtual Program,
    Online
    Date TBDCost TBD
    Minecraft|Technology|Skilled Trades Activities|STEM
    Animation / 3D design|Python|Minecraft|Robotics|Scratch|Video Game/Web Design|Web design/development|STEAM|STEM
    Virtual program
    Coed
    Ages: 12 - 17
    Computer (multi)
    $240
    Virtual Program,
    Online
    Date TBDCost TBD
    Animation / 3D design|Python|Minecraft|Rasberry Pi|Robotics|Scratch|Technology|Video Game/Web Design|Web design/development|STEAM|STEM
    Virtual program
    Coed
    Ages: 11 - 16
    Computer (multi)
    $395
    Virtual Program,
    Online
    Date TBDCost TBD
    Arts & Crafts|Comic art|Drawing|Painting|Photo/Video|3D printing|AI (Artificial Intelligence)|Animation / 3D design|Python|Mechatronics|Scratch|Technology|Video Game/Web Design|Virtual reality|Web design/development|Creative writing|Instructor lead (group)|LEGO|Makerspace|Engineering|STEAM|STEM



    Financial Aid & Payment Details

    Payment Options:

    Deposit required with acceptance Yes
    Credit card payment Yes
    Maximum installments available 1

    Discounts

    Discount if paid early $395
    Discount for 3rd child 10%
    Discount for 4th child 10%
  • Insider Reviews & Perspectives

    The Our Kids review of The Cube STEM Camps

    our take

    Many camps don’t conform to some of the common ideas of what camp is, and The Cube is an example of that. The focus is technology, not canoeing or camp craft,  yet the goals of the camp are strikingly similar to those of more traditional programs: they are tools used to bring campers together around common interests and creating opportunities to work and grow together. For the campers, it’s a unique opportunity to work with others of like talents and passions, and to really indulge their curiosities in an engaging setting. It’s perhaps not for every child, but then again, no camp is. Campers finish the sessions with greater confidence, having learned something about themselves. Which, of course, is what all great camps share.  



    Editor's Review

    Editor’s Top 3: The Cube STEM Camps

    Hear the three things that Our Kids’ editors see when they look at The Cube STEM Camps



  • Location & Site Details

    Address

    Downtown East, Toronto
    34 Whistle Post Street, Toronto, Ontario, M4E 3W8
    The Beach, Toronto
    65 Glen Manor Drive, Toronto, Ontario, M4E 3V3
    Online
    Virtual Program



    Accommodations

    Is The Cube STEM Camps technology free? Access to the internet is strictly monitored.



  • What's New

    Director's Message

    Eren Fernandez, Founder

    Welcome to The Cube, we encourage you to browse our technology course listings. Our courses teach the broad range of skills based on STEAM principles: Science, Technology, Engineering,  Arts, and Math. From learning programming languages to designing video games, building with EV3 Lego robotics, circuits, and electronics you name its all fun and learning.

    Teens get to create 3D models using 3D Studio Max and get to create their video games learning Unity.

    Visit our website for more information: 

    https://www.thecubeschool.ca

     

     



    In the News

    May 3, 2021
    Launching new sessions!

    Launching our brand new virtual stop motion animation workshops! or Movie in a box workshops!... Read More

    April 3, 2021
    What will your middle school & teens be doing this summer?

    Teens learn how to create amazing video games using software used by professionals in the field! Coding instruction is included! 5-day camps... Read More

    April 3, 2021
    Summer 2021 here we come! 🏁

    Our summer camps are dynamic and full of a range of mixed arts, science and technology activities! This summer, we are hosting in-person camp... Read More



    Stories

    • 2018-2019 First Lego League Robotics Competition Season.

      The Cube Design and Technology School’s Team No Signal of the FIRST Lego League (FLL) is heading to the provincial championships.

      The Cube is located at 2195 Gerrard St. E. and it offer students a number of after-school and extracurricular technology programs.

      The students taking part in the FLL are elementary school age, and they are putting the skills they are learning at The Cube to the test at the highest level as they will be taking their robotics project to the Ontario championships on Jan. 12 at Durham College in Oshawa.

      The FLL is an international alliance between Lego and FIRST, which stands for For Inspiration and Recognition of Science and Technology.

      The FLL challenges teams of students from around the world to come up with solutions to real world problems using robotics and technology. The teams taking part must design, build and program their robot using Lego Mindstorms technology and compete on a table-top playing field.

      The challenge for the 2018-19 FLL season was Into Orbit, and it asked students to think like engineers and scientists facing an issue in outer space that needed a solution. The students come up with a team name and work together to take on the challenge

      The students at The Cube, who named themselves Team No Signal, learned that astronauts in space don’t get enough nutrients on their journey and often face homesickness. So, they decided to tackle that problem and engineer a solution.

      The solution they came up with was the Tower of Peasa (T.O.P.) which can grow large amounts of plants in space without the use of sunlight or gravity. There is a Smart System that coordinates with the T.O.P. to control the mechanical functions according to the needs and data of each plant. The Tower of Peasa is basically a smart garden. The plants give the necessary nutrients to the astronauts as well as giving them a sense of home.

      “We all researched, experimented and programmed an app as a team. We realized that the most effective way to improve your mood was through gardening. An astronaut could get the most nutrients from the veggies and in the process enhance his or her frame of mind as well. So, we knew that we were going to grow leafy greens in space to help the astronauts,” said Grade 7 student Zora Sabharwal Lakhera of Team No Signal.

      “Also, being away from earth for so long, astronauts start to miss where they came from. Plants will give them a piece of home.”

      There are two tiers in the T.O.P., one for the plants and the other for all the tech. The LED lights are placed under the tech tiers shining on the plants. They act as the sun for the plants, the real sun is not needed.

      Unfortunately, if the LED lights are too close to plants, the plants could die. So, as the plant grows, Team No Signal developed a method whereby the space between the plant and LED light also increases. This happens with the help of motors, axles, and Lego pieces that push the tech to upper tiers.

      Since there is no gravity in space, with the help of an electric water pump, water is directed through pipes to reach the roots of the plants, no gravity needed. The soil and roots absorb the water keeping the plants healthy.

      To make the T.O.P. be even more efficient, there is a motor that rotates the T.O.P so the astronaut can keep an eye on all the plants. Everything in the Tower of Peasa is enclosed and compact. It is designed this way so, in case of a leak or dysfunction, all of the problems would remain inside the Tower of Peasa.

      In consultation with Taryn Tomlinson, chief of staff at the Canadian Space Agency, one important aspect of the T.O.P. was to consider an easy fix in case it breaks

      “So, there is a water reservoir that the tower sits on, that’s where the electric water pump is. To get the water in that reservoir there is a pipe that transfers the water from a larger reservoir. It’s a very simple design,” said Grade 7 student Jasmine Sheikh Deeb

      The vision for the Tower of Peasa is that all plants grown inside of it will grow faster and easier than normal.

      “Our design is not only for space but can also be beneficial on earth. The vertical farming style of the T.O.P. can reduce space used for agriculture. Also, the tower can grow plants in harsh climates because it can adapt to temperatures. This can help people on earth,” said Grade 6 student Charlotte Kiel

      Through a trial process, team No Signal concluded that the Tower of Peasa could grow plants twice as fast as they would grow naturally.

      Along with their technology solution, the FLL also judges competing teams on the quality of their presentations and their ability to work together.

      “We’re very proud that this is a five boy, five girl team, and both boys and girls collaborated at the robotics table and the project. It seems like having single gender groups would have been easier. However, our mission is to have equal representation in our team. Our team got along really well and faced all challenges with a smile, and really, that’s what makes us stand out,” said Team No Signal member Erin.



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