In this course, students get a chance to make 2D Games using Scratch and Processing. Students will get accustomed to using variables, conditionals, and loops. They will also learn how to take advantage of coordinate systems and create code to simulate basic physics like gravity and collisions. Making use of events, they will create games, animations, stories, and experiences.
Students will get a chance to design, identify, and improve game mechanics, explore narratives, and playtest examples and other students work. By giving and getting strong, helpful feedback, students can iterate on their works and become better designers in the process.
This course is a Digital Media Academy | Pro course and requires specific hardware/software requirements. Please click here to view and download requirements.
Students will be able to…
- The power of programming as a tool
- Coordinate systems
- Physics concepts like velocity and gravity
- Game development in various languages
Students will create...
- Three Mini Games
- A Platformer Game
- An Endless Paddle Game
- A final game, story, or animation
Programmer, Game Developer, Web Developer, Writer, Artistic Director, Artificial Intelligence Programmer